As the first stretch goal of the Kickstarter was met, Dreamfall Chapter was released on PC, Mac and Linux. Ragnar expressed an early desire to see the game released on a range of platforms, including Mac, XBL, PSN and the Wii Store if feasible. An early prototype of the gameplay was showed at Rezzed 2013 in a Developer Session. While there was meant to be a revamped combat system, combat was abandoned as a gameplay element. The game-play is very much like Dreamfall's, but with a replacement for the focus field.
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